My graduation show project -Mazu

Date : January 24, 2011
Comments :

Hi guys ~ sorry for the late update.

Finally I graduated from Art Center!!!! (After…switching majors from graphic design → illustration → Entertainment Arts → Entertainment Design…. what a journey!!!!)

Usually in our Entertainment Design department, most students do visual development projects in sci-fi and featured film style, but I really wanted to do something different. Something I enjoy doing too! So I picked the Mazu project.

My teacher Christian Scheurer said my style is fresh and unique for Ent Design department. I was reaaaally happy to hear that ^^ (coz I wasn’t really sure if doing a complete different style than everybody else was the right thing to do or not…)

Below is my project poster (inspired by Tibetan Thangka). You may have seen my older version in my blog but this is the finalized one. 🙂 I actually changed all the characters’ look and also refined the background.

Characters line up

main characters
3char 2char

Props, houses, trees

Fighting scene

and the location
I like this location painting a lot! This is done after researching and referencing traditional Chinese paintings and it’s compositions. I got a lot of good feedbacks on this painting at the show too 🙂

I actually did some few sec animated loop characters and scenes… will post them later.

More Mazu characters sketches

Category : Character
Date : October 25, 2010
Comments :
I am doing further development on my Mazu project ~
(you can read about Mazu’s story here )
have revised the characters a bit and did a lot of sketches on gestures and facial expressions.
Here are some of the sketches 😛 Plan not to show them all since this project is gonna be shown at my grad show on Dec 18th.

Mazu – she is a quiet character, that’s also her Chinese name “mo-niang”(silent girl) came from. So I tend not to show a lot of opened mouth expressions.

Big eye demon (Thousand Miles Eye 千里眼) – he is a naughty guardian, loves to laugh and trick people.

Ear demon (With-the-wind Ear 順風耳) – He is always sleepy and pissed but he does his best to be Mazu’s guardian.


Category : Character
Date : October 11, 2010
Comments :
I am taking a zbrush class with Bryan Wynia at Concept Design Academy.
Because my previous Character Design teacher Neville Page (he is the creature designer of Avatar, Watchman, and Startrek…) told me in class that I got the talent of doing sculpture with tiny details! (so glad to hear it) He said maybe I should keep working with clay or learn zbrush.
Plus ~ I am into character design and toy design stuff and I saw some 3D printing companies and services presentations at SIGGRAPH this year. It seems like the 3D printing machines and services are getting cheaper 😀 (check out this site: you can upload your zbrush model and select the materials, they will print it for you and you can even sell it on their website.)
So I think it’s time to learn zbrush 🙂 !!
The program is really amazing~ It makes 3D modeling a LOT easier (I have learned basic Maya and 3D max before). It’s just like working with clay!!!
My 1st project is to do a serpent man model and then do 10 sketches in photoshop.
To be honest~ I am totally not a scary monster/creature person XD I love to do cute stuff.
So my sketches turn out to be a “serpent woman” not a man~ hahahaa
My teacher Bryan said this is looking feminine but it’s ok… serpent man needs a serpent woman ~ lol.
Anyway I am here to learn the program so please don’t mind that I might make everything girly. XD
Here are my 10 sketches using the zbrush model I made.
and these are my references (ewwww)

The story of Mazu

Date : March 2, 2010
Comments :

Another project that I am working on is the story of Mazu, Chinese goddess of the sea.
The story is about Mazu’s childhood as a girl with superpower and how she met her guardians “Thousand Miles Eye (千里眼)” and “With-the-Wind Ear (順風耳)”

This will be developed into short flash animation ….when I have enough time. 😛
Before the animation development this will be in flat and graphic style illustration done with Flash.

Poster/Cover of the story (will revise it after I get my teacher’s feedback)

3 Characters design of the Mazu story

Mazu – childhood

Thousand miles eye

With-the-wind ear

Props and background are still under development.

Spirited Away – redesign

Category : Character
Date : February 11, 2010
Comments :

We are taking an existing movie/game/animation and redesign everything. So I picked “Spirited Away.” Since this is a popular film so I am not gonna repeat the story again 😛 (lazy). Here are the 4 characters I redesign. I am still working on the props and scenes design. I will upload it when I am done. ^^



no face


Quick rendering

Category : Character
Date : October 8, 2009
Comments :

I am doing character design for a Visual Development class~
Our instructor is Paul Lasaine and his stuff is AWESOME! You guys should check it out.

I am not done with my character development yet but I just wanna post something since I have a long time didn’t post anything new 🙂

We are doing visual development based on a story that our instructor Paul wrote. fortunately I was able to get a cheap drawing tablet for designers like me when I started the career.
So this is my character design for the captian (the father) in the story.
His personality is serious, responsible, and organized (neat freak? :P) So the shape of the character is SQUARE.

some facial expression sketches

This was rendered within an hour… (photoshop) … so I call it a “quick rendering(painting)”
I guess I work faster now… thanks to Art Center hell training = =|||

However, I am still exploring the art style I want to use.
I want to try something different this time… but I couldn’t help myself to add more details when I did this rendering. I am gonna do a really flat and 2D style for this character and see how it will turn out. 🙂

So I will keep this for myself 🙂

Old buffalo man – revised

Category : Character
Date : April 14, 2009
Comments :

revised and colored version.
I changed the shape of the head and also the proportion of the face features so that the design of the face is more interesting.

I am working on another clay sculpture of this buffalo man ~
will do another photo real clay paint over this week.

Puss in boots – cat character rendering

Category : Character
Date : April 6, 2009
Comments :

Mucha (Art Nouveau) style rendering for the cat character in “Puss in boots” story.
Those Art Nouveau backgrounds took me forever to do >
This red one…. I made the circle in Illustrator…. err.. took me a long time to get it done…

Red poster

Yellow poster

There is another blue one that I am working on….
I need to prepare for my intern show on Thurs. so I am not sure will I be able to finish the blue one or not… wish me luck.

Character rendering

Category : Character
Date : April 3, 2009
Comments :

This assignment is a character rendering in realistic style.
So we need to pay attention on materials indications and everything should look real.
This is a contemporary costume design for future era and she is a princess.
The costume is inspired by ancient Chinese costumes.

I just uploaded this revised one so I re-post this again.
I had soften some edges and added textures in the background.
Added some shadow and highlights to show forms more.

Final version

early development

I don’t really like my first sketch, so I changed the pose and her hair style.