Hi guys ~ sorry for the late update.
Finally I graduated from Art Center!!!! (After…switching majors from graphic design → illustration → Entertainment Arts → Entertainment Design…. what a journey!!!!)
Usually in our Entertainment Design department, most students do visual development projects in sci-fi and featured film style, but I really wanted to do something different. Something I enjoy doing too! So I picked the Mazu project.
My teacher Christian Scheurer said my style is fresh and unique for Ent Design department. I was reaaaally happy to hear that ^^ (coz I wasn’t really sure if doing a complete different style than everybody else was the right thing to do or not…)
Below is my project poster (inspired by Tibetan Thangka). You may have seen my older version in my blog but this is the finalized one. 🙂 I actually changed all the characters’ look and also refined the background.
and the location
I like this location painting a lot! This is done after researching and referencing traditional Chinese paintings and it’s compositions. I got a lot of good feedbacks on this painting at the show too 🙂
I actually did some few sec animated loop characters and scenes… will post them later.
Another project that I am working on is the story of Mazu, Chinese goddess of the sea.
The story is about Mazu’s childhood as a girl with superpower and how she met her guardians “Thousand Miles Eye (千里眼)” and “With-the-Wind Ear (順風耳)”
This will be developed into short flash animation ….when I have enough time. 😛
Before the animation development this will be in flat and graphic style illustration done with Flash.
Poster/Cover of the story (will revise it after I get my teacher’s feedback)
Props and background are still under development.
We are taking an existing movie/game/animation and redesign everything. So I picked “Spirited Away.” Since this is a popular film so I am not gonna repeat the story again 😛 (lazy). Here are the 4 characters I redesign. I am still working on the props and scenes design. I will upload it when I am done. ^^
I am doing character design for a Visual Development class~
Our instructor is Paul Lasaine and his stuff is AWESOME! You guys should check it out.
I am not done with my character development yet but I just wanna post something since I have a long time didn’t post anything new 🙂
We are doing visual development based on a story that our instructor Paul wrote. fortunately I was able to get a cheap drawing tablet for designers like me when I started the career.
So this is my character design for the captian (the father) in the story.
His personality is serious, responsible, and organized (neat freak? :P) So the shape of the character is SQUARE.
This was rendered within an hour… (photoshop) … so I call it a “quick rendering(painting)”
I guess I work faster now… thanks to Art Center hell training = =|||
However, I am still exploring the art style I want to use.
I want to try something different this time… but I couldn’t help myself to add more details when I did this rendering. I am gonna do a really flat and 2D style for this character and see how it will turn out. 🙂
So I will keep this for myself 🙂
I am sooooo glad that this final painting wasn’t just gone with my HD :'(
(found another copy in my ipod)
I am working on another clay sculpture of this buffalo man ~
will do another photo real clay paint over this week.
Mucha (Art Nouveau) style rendering for the cat character in “Puss in boots” story.
Those Art Nouveau backgrounds took me forever to do >
This red one…. I made the circle in Illustrator…. err.. took me a long time to get it done…
There is another blue one that I am working on….
I need to prepare for my intern show on Thurs. so I am not sure will I be able to finish the blue one or not… wish me luck.
This assignment is a character rendering in realistic style.
So we need to pay attention on materials indications and everything should look real.
This is a contemporary costume design for future era and she is a princess.
The costume is inspired by ancient Chinese costumes.